#IDE Objects Type 1 = 14000This line is a disabled. You need to remove the # symbol to enable the limit to adjust it. The default value of the limit is 14000. If you are going to add Type 1 tuning parts then you will need to add the amount of these parts to the limit value.
#IDE Objects Type 2 = 70Enable and increase the Type 2 value if necessary.
11931, misc_a_fmj_c, fmj, 100, 2097152
After:
11931, misc_a_fmj_c, bullet, 100, 2097152
IDE DATA\MAPS\veh_mods\infernus_mods.IDE
spl_a_inf INFSPL respect 0 sexy 0 400 exh_a_inf INFEXH respect 0 sexy 0 375Scroll down and find these lines:
section carmod1 # Normal Cars type CarModsThat's the beginning of carmod1 section. The section ends with the next end line. Add the next lines in the carmod1 section:
item spl_a_inf item exh_a_inf
infernus, bnt_b_sc_m, bntl_b_ov, nto_b_s, nto_b_l, nto_b_tw, spl_b_mab_m, spl_b_bab_m, spl_b_bar_l, exh_a_inf, spl_a_inf